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AWTKANAPOLITHE EVERYDAY PLAY CLUB

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Minesweeper

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Logic & numbers
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THE PLAYBOOK · AWTKANAPOLI

How to play Minesweeper

A round of Minesweeper at AWTKANAPOLI begins with understanding the objective. Open all 71 safe cells. Opening a mine ends the round. Flags help you mark suspected mines but do not replace opening safe cells. The learning focus here is read the feedback, supported by the rule notes below.

Read the feedback

Status messages explain the current state and rejected actions. Check them when an action does not behave as you expected.

Your goal

Open all 71 safe cells. Opening a mine ends the round. Flags help you mark suspected mines but do not replace opening safe cells.

Step by step

  1. Open a covered square to reveal it.
  2. A number counts mines in the surrounding eight positions.
  3. Right-click to flag on a computer, or enable Flag mode on a phone.
  4. Use safe deductions to open the remaining cells.

Controls

Click/tap to open. Right-click to flag, or use the Flag mode toggle for touch devices.

A useful example

A revealed 1 with only one covered neighbour means that neighbour contains a mine.

Watch out for this

A flag is your own note, not a confirmation from the game. Remove a mistaken flag before opening that square.

Common questions

How does this round end?

Open all 71 safe cells. Opening a mine ends the round. Flags help you mark suspected mines but do not replace opening safe cells.

Can I play without an account?

Yes. This game runs in your browser without an account or a payment. There are no cash prizes.

How do I start over?

Use the New round, New puzzle or Start again control above the playing area. Starting again clears the current round.

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